How to Download and Install REDkit for The Witcher 2
If you are a fan of The Witcher 2, you might have heard of REDkit, a powerful modding tool that allows you to create your own adventures and content for the game. REDkit lets you design quests, build environments, add characters, dialogue, scripts, and more, using the same tools that CD Projekt RED used to make The Witcher 2. Whether you want to make a small tweak or a full-fledged expansion, REDkit gives you the freedom and flexibility to unleash your creativity.
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In this article, we will show you how to download and install REDkit for The Witcher 2 on Steam, as well as how to use it to create your own mods and play mods made by others. Follow these steps and you will be able to enjoy a whole new level of modding possibilities for The Witcher 2.
Step 1: Download the REDkit files from the official website
The first thing you need to do is to download the REDkit files from the official website. You will need to register an account and log in to access the download page. There are five parts to download: one .exe file and four .bin files. Each of the .bin files is about 1.6 GB in size, so make sure you have enough space on your hard drive. Once you have downloaded all five parts, move them to a folder of your choice.
Step 2: Run the installer and select your Witcher 2 installation folder
The next step is to run the TW2EE_REDkit.exe file that you downloaded. It should find your installation of The Witcher 2 on Steam and set it as the install location. Accept that and let it run. This will take some time, as it will extract and copy all the necessary files for REDkit. You can check the progress bar on the installer window.
Step 3: Install SQLite and run REDkit for the first time
When the installation is finished, it will ask you if you want to both run REDkit and install SQLite. SQLite is a database software that is required for REDkit to work properly. Windows might ask you if you want to allow SQLite to make changes to your computer. Click yes and follow the instructions to install SQLite. After that, REDkit should launch automatically. You will see a splash screen with the REDkit logo and some tips. Wait for it to load and you will be greeted by the main menu of REDkit.
Step 4: Launch REDkit from Steam or from the editor.exe file
From now on, you can launch REDkit from Steam or from the editor.exe file in your Witcher 2 installation folder. To launch it from Steam, right-click on The Witcher 2 in your library, go to Properties, then Set Launch Options, and type -redkit in the box. Then click OK and launch the game normally. You will see the REDkit menu instead of the game menu. To launch it from the editor.exe file, simply double-click on it and it will open REDkit.
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How to Use REDkit to Create Your Own Mods for The Witcher 2
Now that you have installed REDkit, you might be wondering how to use it to create your own mods for The Witcher 2. REDkit is a powerful and complex tool that requires some learning and practice, but it also offers a lot of possibilities and fun. In this section, we will give you a brief overview of what you can do with REDkit and how it works, as well as a step-by-step guide on how to create a simple mod.
Overview: What you can do with REDkit and how it works
REDkit is a modding tool that allows you to create your own content for The Witcher 2 using the same tools that CD Projekt RED used to make the game. You can design quests, build environments, add characters, dialogue, scripts, and more, using a graphical interface and a scripting language called Lua. You can also import your own assets, such as models, textures, sounds, and music, or use the ones provided by CD Projekt RED or other modders.
REDkit works by creating projects that contain all the files and data for your mod. Each project has a name, a description, an author, and a version number. You can create as many projects as you want and switch between them easily. Each project has its own folder structure that organizes your files into categories, such as maps, scripts, quests, etc. You can also create subfolders within each category to keep your files organized.
REDkit has four main modes that you can use to create your mod: World Editor, Quest Editor, Script Editor, and Database Editor. Each mode has its own interface and tools that let you edit different aspects of your mod. You can switch between modes by clicking on the tabs at the top of the screen or by using keyboard shortcuts.
World Editor
The World Editor is where you can create and edit maps for your mod. A map is a piece of land that contains terrain, objects, lighting, sounds, and other elements that make up the environment of your mod. You can create maps from scratch or use templates provided by CD Projekt RED or other modders. You can also load existing maps from The Witcher 2 and modify them as you wish.
The World Editor has a 3D view that shows you what your map looks like in real time. You can navigate the 3D view using your mouse and keyboard or by using the navigation panel on the left side of the screen. You can also adjust the camera settings, such as speed, angle, and perspective, using the options on the top right corner of the screen.
The World Editor also has a 2D view that shows you a top-down map of your map. You can use the 2D view to quickly move around your map or to select multiple objects at once. You can toggle between the 3D view and the 2D view by pressing F1 or by clicking on the buttons on the bottom right corner of the screen.
The World Editor has a toolbar that contains various tools that you can use to edit your map. Some of the most important tools are:
The Selection Tool: This tool allows you to select objects on your map by clicking on them or by dragging a box around them. You can also use keyboard shortcuts such as Ctrl+A to select all objects or Ctrl+I to invert your selection.
The Move Tool: This tool allows you to move objects on your map by dragging them with your mouse or by using the arrow keys on your keyboard. You can also use keyboard shortcuts such as Ctrl+C to copy objects or Ctrl+V to paste them.
The Rotate Tool: This tool allows you to rotate objects on your map by dragging them with your mouse or by using the Q and E keys on your keyboard. You can also use keyboard shortcuts such as Ctrl+R to reset the rotation or Ctrl+T to snap the rotation to 90 degrees.
The Scale Tool: This tool allows you to scale objects on your map by dragging them with your mouse or by using the R and F keys on your keyboard. You can also use keyboard shortcuts such as Ctrl+S to reset the scale or Ctrl+G to snap the scale to a grid.
The Terrain Tool: This tool allows you to edit the terrain of your map by raising, lowering, smoothing, or painting it. You can also use different brushes, textures, and masks to customize the look of your terrain.
The Object Tool: This tool allows you to add objects to your map from a library of predefined objects, such as buildings, trees, rocks, etc. You can also import your own objects or use objects from other mods. You can search for objects by name, category, or tag, and drag and drop them onto your map.
The Light Tool: This tool allows you to add and edit lights on your map, such as sun, moon, ambient, point, spot, or directional lights. You can adjust the color, intensity, range, angle, and shadow of each light.
The Sound Tool: This tool allows you to add and edit sounds on your map, such as music, ambient, dialogue, or effects sounds. You can adjust the volume, pitch, loop, and distance of each sound.
These are just some of the tools that you can use in the World Editor. There are many more tools and options that you can explore and experiment with. You can also customize the interface and the settings of REDkit to suit your preferences and needs.
Quest Editor
The Quest Editor is where you can create and edit quests for your mod. A quest is a series of events that involve characters, dialogue, choices, actions, and outcomes that make up the story of your mod. You can create quests from scratch or use templates provided by CD Projekt RED or other modders. You can also load existing quests from The Witcher 2 and modify them as you wish.
The Quest Editor has a graphical interface that shows you the structure and the flow of your quest. You can create nodes that represent different elements of your quest, such as characters, dialogue lines, choices, conditions, actions, outcomes, etc. You can connect nodes with links that represent the logical and chronological order of your quest. You can also add comments and labels to your nodes and links to help you organize and document your quest.
The Quest Editor has a toolbar that contains various tools that you can use to edit your quest. Some of the most important tools are:
The Selection Tool: This tool allows you to select nodes and links on your quest by clicking on them or by dragging a box around them. You can also use keyboard shortcuts such as Ctrl+A to select all nodes or links or Ctrl+I to invert your selection.
The Move Tool: This tool allows you to move nodes and links on your quest by dragging them with your mouse or by using the arrow keys on your keyboard. You can also use keyboard shortcuts such as Ctrl+C to copy nodes or links or Ctrl+V to paste them.
The Delete Tool: This tool allows you to delete nodes and links on your quest by clicking on them or by pressing the Delete key on your keyboard. You can also use keyboard shortcuts such as Ctrl+Z to undo your last action or Ctrl+Y to redo it.
The Add Node Tool: This tool allows you to add nodes to your quest from a library of predefined node types, such as character node, dialogue node, choice node, condition node, action node, language that is easy to learn and use. You can also use scripts from The Witcher 2 or from other mods as examples or templates.
The Script Editor has a text-based interface that shows you the code of your script. You can write, edit, save, and run your script using the keyboard and the mouse. You can also use various features and tools to help you with your scripting, such as syntax highlighting, auto-completion, error checking, debugging, etc.
The Script Editor has a toolbar that contains various tools that you can use to edit your script. Some of the most important tools are:
The New File Tool: This tool allows you to create a new script file by clicking on the icon or by pressing Ctrl+N on your keyboard. You can also use keyboard shortcuts such as Ctrl+O to open an existing script file or Ctrl+S to save your current script file.
The Run Tool: This tool allows you to run your script and see the output in the console window by clicking on the icon or by pressing F5 on your keyboard. You can also use keyboard shortcuts such as F6 to stop the script or F7 to step through the script line by line.
The Debug Tool: This tool allows you to debug your script and see the values of variables, functions, and expressions in the watch window by clicking on the icon or by pressing F8 on your keyboard. You can also use keyboard shortcuts such as F9 to set or remove breakpoints or F10 to continue the script until the next breakpoint.
The Find Tool: This tool allows you to find and replace text in your script by clicking on the icon or by pressing Ctrl+F on your keyboard. You can also use keyboard shortcuts such as Ctrl+H to replace text or Ctrl+G to go to a specific line number.
The Format Tool: This tool allows you to format your script and make it more readable and consistent by clicking on the icon or by pressing Ctrl+Shift+F on your keyboard. You can also use keyboard shortcuts such as Ctrl+Shift+I to indent your code or Ctrl+Shift+U to unindent it.
These are just some of the tools that you can use in the Script Editor. There are many more tools and options that you can explore and experiment with. You can also customize the interface and the settings of REDkit to suit your preferences and needs.
Database Editor
The Database Editor is where you can create and edit databases for your mod. A database is a collection of data that defines the properties and attributes of various elements of your mod, such as characters, items, abilities, effects, etc. You can use databases to store, organize, and modify data for your mod. You can also import data from The Witcher 2 or from other mods.
The Database Editor has a table-based interface that shows you the data of your database. You can create, edit, delete, and sort rows and columns of data using the keyboard and the mouse. You can also use various features and tools to help you with your data editing, such as filters, validators, calculators, etc.
The Database Editor has a toolbar that contains various tools that you can use to edit your database. Some of the most important tools are:
The New File Tool: This tool allows you to create a new database file by clicking on the icon or by pressing Ctrl+N on your keyboard. You can also use keyboard shortcuts such as Ctrl+O to open an existing database file or Ctrl+S to save your current database file.
The Add Row Tool: This tool allows you to add a new row of data to your database by clicking on the icon or by pressing Ctrl+R on your keyboard. You can also use keyboard shortcuts such as Ctrl+C to copy a row of data or Ctrl+V to paste it.
The Delete Row Tool: This tool allows you to delete a row of data from your database by clicking on the icon or by pressing Delete on your keyboard. You can also use keyboard shortcuts such as Ctrl+Z to undo your last action or Ctrl+Y to redo it.
The Add Column Tool: This tool allows you to add a new column of data to your database by clicking on the icon or by pressing Ctrl+C on your keyboard. You can also use keyboard shortcuts such as Ctrl+X to cut a column of data or Ctrl+V to paste it.
The Delete Column Tool: This tool allows you to delete a column of data from your database by clicking on the icon or by pressing Delete on your keyboard. You can also use keyboard shortcuts such as Ctrl+Z to undo your last action or Ctrl+Y to redo it.
The Edit Cell Tool: This tool allows you to edit the value of a cell of data by double-clicking on it or by pressing Enter on your keyboard. You can also use keyboard shortcuts such as Ctrl+E to edit a selected cell.
The Filter Tool: This tool allows you to filter the data of your database by applying various criteria and conditions. You can also use keyboard shortcuts such as Ctrl+F to open the filter window or Ctrl+Shift+F to clear the filter.
These are just some of the tools that you can use in the Database Editor. There are many more tools and options that you can explore and experiment with. You can also customize the interface and the settings of REDkit to suit your preferences and needs.
How to Install and Play Mods Made with REDkit for The Witcher 2
Now that you know how to use REDkit to create your own mods for The Witcher 2, you might be interested in installing and playing mods made by other modders. There are many mods available for The Witcher 2 that add new content, features, enhancements, fixes, and more to the game. In this section, we will show you how to find, install, and play mods made with REDkit for The Witcher 2.
Introduction: Where to find mods and how to install them
The best place to find mods for The Witcher 2 is Nexus Mods, a website that hosts thousands of mods for various games, including The Witcher 2. You can browse, search, download, rate, comment, and support mods on Nexus Mods. You can also use Nexus Mod Manager, a tool that helps you install, update, and manage your mods easily and safely.
To install mods for The Witcher 2, you will need to extract the mod files to your Witcher 2 installation folder. The mod files usually come in .zip or .rar format, so you will need a program like WinRAR or 7-Zip to extract them. You can also use Nexus Mod Manager to install mods automatically if they are compatible with it.
Step 1: Download the mod files from Nexus Mods or other sources
The first step is to download the mod files from Nexus Mods or other sources. You can use the search bar or the categories on Nexus Mods to find mods that interest you. You can also use the filters and the sorting options to narrow down your results. Once you find a mod that you like, click on it and go to the Files tab. There you will see the download options for the mod. You can either download the mod manually or use Nexus Mod Manager if it is supported by the mod.
If you download the mod manually, you will need to save the mod file to a folder of your choice. Make sure you remember where you saved it, as you will need it later. If you use Nexus Mod Manager, you will need to click on the Mod Manager Download button and let it handle the download for you. You will also need to have Nexus Mod Manager installed and running on your computer.
Step 2: Extract the mod files to your Witcher 2 installation folder
The next step is to extract the mod files to your Witcher 2 installation folder. The default location of your Witcher 2 installation folder is C:\Program Files (x86)\Steam\steamapps\common\the witcher 2\. If you have installed The Witcher 2 in a different location, you will need to find it yourself.
If you downloaded the mod manually, you will need to open the mod file with WinRAR or 7-Zip and extract its contents to your Witcher 2 installation folder. Make sure you overwrite any existing files if prompted. If you use Nexus Mod Manager, you will need to go to the Mods tab and activate the mod by double-clicking on it or by pressing Enable on its menu.
Step 3: Enable the mod in the launcher or in the user.ini file
The final step is to enable the mod in the launcher or in the user.ini file. The launcher is the program that runs when you start The Witcher 2 from Steam or from your desktop shortcut. The user.ini file is a configuration file that stores your game settings and preferences.
To enable the mod in the launcher , you will need to open it and go to the Options tab. There you will see a list of mods that are installed on your game. You can enable or disable them by checking or unchecking the boxes next to their names. You can also change the load order of the mods by dragging and dropping them on the list. The load order determines which mod overrides which in case of conflicts. Generally, you want to load the most important or the most recent mods last.
To enable the mod in the user.ini file, you will need to open it with a text editor such as Notepad. You can find the user.ini file in your Documents\Witcher 2\Config folder. There you will see a line that says [Enabled Mods]. You can add or remove mod names from this line by separating them with commas. For example, if you want to enable a mod called Example Mod, you will need to add Example Mod to the line, like this: [Enabled Mods]=Example Mod. If you want to disable it, you will need to remove it from the line, like this: [Enabled Mods]=.
Step 4: Enjoy your new modded experience
That's it! You have successfully installed and enabled a mod for The Witcher 2. You can now launch the game and enjoy your new modded experience. You can also install and play multiple mods at once, as long as they are compatible with each other and with your game version. If you encounter any problems or issues with a mod, you can try disabling it or changing its load order. You can also contact the mod author or the mod community for help and support.
Conclusion and FAQs
In this article, we have shown you how to download and install REDkit for The Witcher 2, how to use it to create your own mods, and how to install and play mods made by others. We hope that this article has been helpful and informative for you, and that you have learned something new and useful. REDkit is a great tool that allows you to create and enjoy amazing content for The Witcher 2, and we encourage you to try it out and have fun with it.
Here are some frequently asked questions that you might have about REDkit and modding:
FAQ #1: What are the system requirements for REDkit?
The system requirements for REDkit are the same as for The Witcher 2, plus some additional disk space for the REDkit files. Here are the minimum and recommended system requirements for The Witcher 2:
MinimumRecommended
OS: Windows XP/Vista/7OS: Windows XP/Vista/7
CPU: Intel 2.2 GHz Dual-Core or AMD 2.5 GHz Dual-CoreCPU: Intel or AMD Quad-Core
RAM: 1.5 GB (Win XP), 2 GB (Win Vista/Win 7)RAM: 3 GB (Win XP), 4 GB (Win Vista/Win 7)
GPU: GeForce 8800 (512 MB) or Radeon HD3850 (512 MB)GPU: GeForce GTX 260 (1 GB) or Radeon HD 4850 (1 GB)
HDD: 25 GB of free spaceHDD: 25 GB of free space
Sound: DirectX compatibleSound: DirectX compatible
You will also need an additional 8 GB of free space for the REDkit files.
FAQ #2: How can I share my mods with other players?
If you want to share your mods with other players, you can upload them to Nexus Mods or other websites that host mods for The Witcher 2. You will need to create an account and follow the instructions on how to upload your mod files and provide information about your mod, such as name, description, screenshots, videos, etc. You will also need to follow the rules and guidelines of each website regarding modding etiquette and quality standards.
You can also share your mods on social media platforms, such as Facebook, Twitter, Reddit, etc., or on forums and communities dedicated to The Witcher 2 or modding in general. You can post links to your mod pages or files and invite feedback and comments from other players. You can also join groups and discussions related to your mod topic or genre and interact with other modders and fans.
FAQ #3: How can I learn more about REDkit and modding?
If you want to learn more about REDkit and modding, you can check out the official REDkit website, where you can find tutorials, documentation, forums, and other resources to help you with your modding projects. You can also watch videos on YouTube or other platforms that show you how to use REDkit and create mods. You can also read articles and blogs that cover various aspects of REDkit and modding.
Another way to learn more about REDkit and modding is to join the modding community and interact with other modders and players. You can ask questions, share tips, give feedback, and collaborate with others on modding projects. You can also participate in contests and events that challenge your modding skills and creativity. You can find the modding community on Nexus Mods, Reddit, Discord, or other websites and platforms.
FAQ #4: What are some of the best mods made with REDkit?
There are many great mods made with REDkit that enhance or transform The Witcher 2 in various ways. Some of the most popular and acclaimed mods are:
The Witcher 2: Enhanced Edition: This mod is a comprehensive overhaul of The Witcher 2 that improves the graphics, gameplay, interface, balance, performance, and more. It also adds new content, such as quests, items, abilities, characters, etc. It is compatible with most other mods and works with all versions of the game.
Full Combat Rebalance 2: This mod is a complete redesign of the combat system of The Witcher 2 that makes it more realistic, challenging, and satisfying. It also changes the character development, itemization, difficulty, and AI of the game. It is compatible with most other mods and works with all versions of the game.
Rise of the White Wolf: This mod is a visual overhaul of The Witcher 2 that makes it look more like The Witcher 3. It changes the textures, models, animations, lighting, effects, and UI of the game. It also adds new content, such as armors, weapons, hairstyles, etc. It is compatible with most other mods and works with all versions of the game.
The Witcher 2: Redux: This mod is a gameplay overhaul of The Witcher 2 that makes it more diverse, balanced, and fun. It changes the skills, abilities, items, enemies, quests, and choices of the game. It also adds new content, such as mini-games, events, rewards, etc. It is compatible with most other mods and works with all versions of the game.
The Witcher 2: Retextured: This mod is a texture overhaul of The Witcher 2 that makes it look more detailed and realistic. It replaces the original textures with high-resolution ones that improve the quality and variety of the game. It also fixes some texture errors and glitches. It is compatible with most other mods and works with all versions of the game.
These are just some of the mods made with REDkit that you can try and enjoy. There are many more mods that you can find on Nexus Mods or other websites. You can also create your own mods with REDkit and share them with the modding community.
FAQ #5: How can I uninstall REDkit or a mod?
If you want to uninstall REDkit or a mod, you can do so easily and safely. To uninstall REDkit, you can use the uninstaller that comes with it. You can find it in your Witcher 2 installation folder or in your Control Panel under Programs and Features. To uninstall a mod, you can simply delete the mod files from your Witcher 2 installation folder or use Nexus Mod Manager to disable and delete the mod. You can also restore your game to its original state by verifying the integrity of the game files on Steam. 44f88ac181
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